Keep Me Posted
Keep Me Posted is a cozy action-adventure game filled with warm friends and even cuter foes. Play as Postman Mouse and help a friend through some tough times as the safety of your home rests in the balance. The game was created by a team of six working full-time over an 8-week period. As part of this process, we established Blue Monarch Games, an indie studio through which we released the game. The Kickstarter for Keep Me Posted was successfully funded within 24-hours of launching and the game was released on Steam.
Game Designer, Audio Lead
My Contributions
I brainstormed and helped to design the original game concept, including creating multiple playable paper prototyped aimed at proving the enjoyment of the core game loop.
I collaborated with fellow designers to design and iterate on combat, postal, progression, boss, and tutorial systems.
I programmed game features such as tutorial, dialogue, and main menu in Unity using C#.
I led production efforts on the project, including leading in frequent full-team meetings and planning project scope and scheduling.
I managed all team audio production, including programming all audio systems, creating and implementing all game sound effects, and collaborating with our composer.
I used Git for project version control and Codecks to manage project production.